Operation Ven is GO

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Yoho, Kevin here with an update - we've been pretty quiet lately, and that's because *drumroll* we've started production! We fi...
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Developer Journal Series 6 - Artstyle Curation

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So the last time I wrote an entry for this blog Project Ven has received so much love to the people we’ve shown it to and I am so proud to ...
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Charting new territory

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Several years ago, Aura (known to many visual novel readers as the lead writer of Katawa Shoujo) authored  an essay  in which he contended ...
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Hurray!

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This Sunday, we had the honour of winning Best Narrative at Freeplay 2015! Freeplay is an amazing local indie game festival, and it really r...
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We have a writer!

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We are happy to announce that we finally have a lead writer for the project, Kuiper from Lemmasoft. Many thanks to all the writers that ap...
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Developer Journal Series 5 - Character Design

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Hey it’s Ngoc! Ready for the 2 nd part of my character design series focusing on Steven and a look into the model sheets done for VeN’...
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Developer Journal Series 4 - Character in 3D

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Hey everyone, Joe's here bringing you the 4th developer's journal, or in another word our fail record. We're looking into the ch...
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DEMO OUT NOW

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Our tech demo is finally available to play! GET IT HERE Note: The game seems to lag on older computers and laptops. If you're e...
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Good Question!

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Hey all! Kevin here once again! Over the past few days, we've had received a great amount of people expressing interest in pr...
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Calling on Writers!

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Heyo! Kevin here, calling on writers, with an in-depth explanation on what Project VeN is all about. Demo video Project Ven ...
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Wow! A Video!

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Here it is at last - the tech demo video of project Ven!
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Developer Journal Series 3 - 3D Scene Setup

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Hello people this is Joe Liu again. Picking up from what I left behind last time, this time I'll  share the process of setting up the 3D...
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Developer Journal Series 2 - Character Design

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Hey it's Ngoc here to talk a little bit about the design process for the characters found in Project VeN so far. First thing I dre...
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Developer Journal Series 1 - Environment/Location Design

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Some concepts for the game environment. In Project VeN's prototype, the story takes place in a milk bar. Today we will be...
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